![]() Although it can proc more than twice on one attack, the probabilities get exponentially lower, barely affecting the average damage output at all.Has an average chance 13.27%/18.15%/23.2%/28.38% to proc once or twice on a single attack. ![]() The bash duration treats illusions, creep-heroes, Roshan and Couriers as heroes.Time Lock first applies the spell damage, then the instant attack.Fully works with spell damage amplification and spell lifesteal, but not affected or considered by anything that works with attack damage.The bash damage is also dealt 0.4 seconds after proccing, in a separate instance, and counts as spell damage.Death does not prevent the proccing attack from applying Time Lock on the affected target.Cleave effects are based on Faceless Void's position, and not the position of the image of him that appears.If the caster is a ranged hero, the instant attacks use their attack projectile.They do not have True Strike, but ignore disarms. This instant attack can proc any attack modifiers and on-hit effects normally, including Time Lock itself.0.4 seconds after proccing, Time Lock causes Faceless Void to perform an instant attack on the target.The proccing attack first applies the debuff, then its own damage.The bash from Skull Basher and Abyssal Blade is innately disabled for Faceless Void, even if Time Lock isn't leveled up.Fully procs on-damage effects if no abilities are on cooldown, such as Corrosive Skin, except those which have a minimum damage threshold (e.g.Deals 0 damage to units affected if they don't have any abilities on cooldown.With up to 6 abilities on cooldown, it can slow up to 60% ( 120%) movement speed and 60 ( 120) attack speed.Can deal up to the following amount of damage ( before reductions) with a certain amount of ability cooldowns, considering the cooldowns are present for the entire duration:.Deals damage in 1.1-second intervals, starting 1.1 seconds after the debuff is placed, resulting in up to 7/8/9/10 possible instances. ![]() TALENT NOTES Both the damage per second and movement and attack speed slow increasing talents do not update already existing debuffs on enemies.
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